http://www.youtube.com/watch?v=XJD8g91tM0c
Click this to watch the Napoleon Total War New Features Trailer!

Creative Assembly: All Your History Ep. 1 (Makers of the Total War Franchise) S02E08

The Total War series has evolved from unlikely newcomer to one of the most successful and innovative strategy series in history. In this first episode, see how its developer, Creative Assembly, was founded as a simple porting company, and then accidentally invented a revolutionary title.

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TAGS: yt:quality=high Napoleon Total War The Creative Assembly UPC 010086852424 Sega Typhoon Games Steam Warscape Engine Microsoft Windows PC Computer Vista Seven Turn-Based Strategy Real-Time Tactics Single-Player Multiplayer PEGI 16 All Your History Are Belong to Us AYH AllYourHistory Game Developement Backstory

Duration : 0:7:43


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25 Responses to “Creative Assembly: All Your History Ep. 1 (Makers of the Total War Franchise) S02E08”

  • crofud says:

    @deyarts, I …
    @deyarts, I completely agree with u, this guy is bleh.

  • deyarts says:

    I like the old …
    I like the old guy’s voice better
    =\

  • rbrtchng says:

    it doesn’t have …
    it doesn’t have micro management, macro management (ie. building placement for multiple “cities” or controlling multiple control groups from different parts of the map), build order, etc.

  • rbrtchng says:

    Yeah, TW is a …
    Yeah, TW is a simulation of real warfare, which is the part that I don’t really like. I prefer being able to direct individual units precisely. I prefer to be able to order all of my units to their death, and they’d obey unquestioningly. I prefer a more confrontational strategy rather than a more positional strategy. You’re totally right though, RTS conventions don’t work in real life situations, which is what TW is. I just don’t like that, it cuts too many strategies.

  • rbrtchng says:

    Yeah, I get that. …
    Yeah, I get that. Personally, I don’t see it that way. I don’t see it as a combination of 2 strategy types loosely to make a great experience. I just see 2 loose strategy types. Glass is half empty for me. But honestly, if someone else made this style, Civ + CnC, but with Civ level of macro, and CnC level of micro, that’d be one badass game. It wouldn’t be nearly as realistic as TW games, but to me, sometimes realism isn’t better than arcade style.

  • rbrtchng says:

    Age of Empires 2, …
    Age of Empires 2, Starcraft, Red Alert 1/2, Supreme Commander, etc. Almost all other RTS have that.

  • rbrtchng says:

    nah, to me, micro …
    nah, to me, micro management is like able to control every single unit. I understand that this is a simulation of real warfare, which is cool. It’s just not my cup of tea. I like my units to obey my orders to the death.

  • rbrtchng says:

    Not really. In …
    Not really. In terms of campaign map, it’s not as well developed or has as much depth as Civilization games, and in terms of battles it doesn’t have as much depth as Starcraft. I know that this sort of RTS elements are not realistic, but for me, I’d rather have an RTS than a realistic battle.

  • ELcapalla says:

    there is micro …
    there is micro managing in the games, especially playing online and having a lot of soldiers in a battle and having to control them when they are far apart

  • JodaSFU says:

    That is the entire …
    That is the entire point of the campaign map. It has all of that.

  • bobboob2952 says:

    Those features …
    Those features wouldn’t make sense in terms of the scope of the game. During the battle sequences, you are supposed to be the general, who can only see the battlefield and order troops. It’s much more realistic that way, because many of the staples of the RTS genre just wouldn’t make sense in real life.

  • Molo9000 says:

    @rbrtchng
    neither …

    @rbrtchng
    neither the campaign map nor the real time battles of the TW series are better than other games on their own.
    Civilisation or the the Europa Universals series are far better in terms of turn based strategy and the real time battles in the newer TW games (medieval 2 and empire) suffer a lot from bad AI.

    What’s great about the TW series is the mix of both.
    I think Rome:TW and Barbarian Invasion are by far the best games in the series.

  • Sh0nin says:

    What game does?
    What game does?

  • rbrtchng says:

    not beyond the idea …
    not beyond the idea of flanking, high ground, and rock/paper/scissor. I’m talking strategy like tech tree, build order, micro management, macro management, economy, etc. When you’re in battle, TW doesn’t have any of that.

  • JodaSFU says:

    No strategy? So …
    No strategy? So there’s no strategy involved when an army of 60 Peasants and 60 Sherwood Archers beat a Mongol force of appr 400?

  • rbrtchng says:

    I dont like Total …
    I dont like Total War games. There are almost no strategy to the battles. It’s almost entirely just high ground and flanking and rock/paper/scissor. Not my cup of tea. But it’s pretty cool how it was meant to be a CnC clone.

  • Tviewen says:

    noooooz that is my …
    noooooz that is my history!!!!

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    Want to get Free XBOX LIVE, Xbox 360s, PS3s, all the latest GAMES, CAPTURE CARDS anything else 100% FREE !!! Watch this Video:

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  • Halo3MasterDude says:

    @KhailAnonymous …
    @KhailAnonymous dude if you play video games and make cool videos, then you are better then normal

  • ipokedeadsquirrels says:

    Who the is …
    Who the is this voice actor, he SUCKS

  • BlackHawk38 says:

    2:50 That is a lot …
    2:50 That is a lot of units at once, this is definitely a must try.

  • kill2565 says:

    oh…
    k
    lol

    oh…
    k
    lol

  • guo0 says:

    you guys should be …
    you guys should be hired on g4tv

  • ProForges says:

    i like the other …
    i like the other guy better

  • KidSparky90 says:

    Total war is so …
    Total war is so overrated…..

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